Hi there! I'm Chrizmonkey, 2D&3D CG artist/ designer/ project manager & consultant & trainer with +16 years of experience in many fields of design and art.
I'm very lucky that had the chance to join in many difficult projects and tried many things, earned many skills.
So I believe that I could provide you with the best consultant, solutions for your projects.
I also could plan, organize and present workshops/ course/ training/ coaching for your employees.
It would be my pleasure to receive your message. Thank you!
- Lead product design and branding.
- Art director
- Business Analyst.
- Manage and develop team UI/UX designer.
Lecture major:
- UI/UX design
- Human-Computer Interaction
Ocean Network Express - the world's sixth-largest container carrier (Global HQ - Singapore)
My responsibility:
- Creating user-centred designs by understanding business requirements, and users’ needs.
- Creating user flows, wireframes, prototypes and mockups, style guides, design systems, design patterns and attractive user interfaces...
- Communication with cross-functional teams so that everyone has the same understanding of the users.
Lead 2D/3D creation game projects
- Creative Lead: creative content, brand management, Product designer
- Project consultant: Risk analyzes, project plan, project's documentary, quality control.
- UX designer: insight research, user flow, wireframe, mockup
- Provide Art direction and quality checking visual designer, UI & graphic designer
- Team leadership and cross-team communications/alignments
- Own the creative/design process
- Ensure quality of products (web/ app/ game)
- Workshop presenter
- Lead creation 3D project (from pitch to publish)
- Foresee the project and lead the team in the same direction.
- Project management: estimate timeline, roadmap, milestone, task assignment, problem solving ...
- Communicate cross-team: DEV, GD, producers, leads, top managers and internal art team...
- Ensure the graphic's quality.
- Create team's structure, workflow, the process and guideline in the team.
- R&D technical and prototype new project.
- Training/ coaching/ mentor artist team.
- Evaluate the performance of team members. Give feedback to improve and build team member's career path.
- Support recruitment to ensure human resource for team
- Assist execute a multimedia production house.
- Coordinate production team (2D/ 3D team)
- CG/ multimedia project coordinator.
- Support concept, illustration, storyboard, 3D CG
- Execute workshop operations. Produce and sale notebook for designer/ artist/ thinker.
- Branding manager - Digital Marketing
- Finance management - Business manager - Strategy plan
- Account manager - Customer Relationship Management.
- Coordinate all departments / all services: Allocating resources and projects.
- Monitoring schedules and deadlines
- Managing production. Building processes and standard document for production.
- Build workflow, structure, estimate workload, and analyze the result of work.
- Risk analyze. Optimize workflow, process, resource, cost...
- Quality check
- Evaluate staff
- Plan training program
- Head of Graphic department (2D/3D art director)
- Training, and evaluating artist team
- Supervising artwork's graphic design.
- Involving salary allocation.
- Allocating resources for each projects.
- Planning and optimizing.
- Anticipating and solving issues.
- Art teacher.
- Plan for office of Fine Art Faculty. Training plan and documentary.
- Admin for website of Fine Art Faculty.
- Manage SGU Art Gallery
- Organize exbhition.
- Meeting with customer, understand what they want.
- Draft ideas.
- Manage all project and 10 staffs.
- Give tasks to graphic designer.
- Review artwork quality and give feedbacks before release artwork to customer.
- Present artwork to customer.
- Meeting with agencies to produce artwork. Organize events.